My Role: Game Designer
Other Team Members: Burgess Voshell, Desiree Cifre,
Weiyu Li (Ivy)
Date: 2015.9 (1 week)
Type: Tabletop Game
Players: 4 (3 vs 1)
A game designed for Abstract Game assignment of Game Design I class in NYU Game Center. The instructor asked us to choose two key words randomly, then design a game based on these words. The assignment has two weeks in total. But Midnight Creep is not our first game, because after we started our first game for a week we were asked to switch the game with the other group, then modified the game we got. So Midnight Creep is started with a semi-finished naval battle game came from the other group. The key words of that game are Asymmetry and Dice. We made substantial changes to it as you see now.
Midnight Creep is a tabletop spin on a classic hide-and-seek game, Ghosts in the Graveyard. One player is the “sneaker” whose position on the board is unknown to the other three players, the “searchers”. The sneaker has the advantage of stealth, but the searchers have their number, “flashlights” and “bloodhounds” to help them discover the sneaker’s position. If the searchers find the sneaker, their team wins. The sneaker wins by successfully attacking and killing two searchers while remaining hidden.
(More detailed rules see below)
Comments from Players:
The final version of Midnight Creep is not a perfect game design – but I can clearly see that a lot of smart thinking and good work went into the game. Your group decided to make substantial changes to the game you were given, and within a single week managed to create a compelling experience for players.
The core of the game works well. Both teams had interesting decisions to make right from the start of the game, and it is clear that there could have been different kinds of strategies for each side to take. The player actions feel a little special case but it is clear that each of them builds on the others to create interesting combinations and unpredictable situations.
- Eric Zimmerman, Game Designer
Professor of NYU Game Center